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Doron Bracha

Jun 16, 2014
11:20

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Interesting proposal, seems to have potential to raise awareness and perhaps gradually change people's habits. But the actual improvement may be limited to they way people use their homes and offices. They can easily turn off lights and a/c, maybe even install occupancy sensors etc. But improving the home's energy efficiency by adding insulation, replacing windows etc- is a big undertaking and quite expensive, even with rebates and incentives. Some owners don't have available funds for that, and are less motivated if the payback is expected to take many years. If you develop a game, it would still be good to provide info and links to learn about the options for improving your home's energy efficiency, and the local rebates, gov't and utility incentives etc. People may feel burdened by the pressure to reduce energy consumption (and potentially compromising their convenience), gamification may make it more appealing and fun. Cheers !..

Mark Johnson

Jun 16, 2014
11:55

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Hello Abhik. Your gaming success awards no doubt incentivize participation - yep, it's human nature. The "marginal" improvement in savings do encroach upon one's convenience overtime, i.e., the first month's savings are the result of implementing the more obvious savings methods (e.g., room temp settings, reduced lighting, new bulbs, etc.). But with each subsequent month, the choices become fewer and with less effect and more inconvenience. But you get an A for effort on this idea. This could be started in any country - promoted well beyond the India launch. Suggest you look at DoE's Energy Star framework. Lots of good competitive savings aspects to consider. Keep up the good work. Please take a look: http://www.energystar.gov/buildings/about-us/how-can-we-help-you/communicate/energy-star-communications-toolkit/motivate-competition-0 Namaste! Mark

Abhik Tayal

Jun 17, 2014
10:42

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Thanks Doron for your valuable comments. I agree with most of your suggestions. The idea is to make people reduce their energy consumption from their current levels by whatever means (except going out for holidays while showing net energy reduction). If they require more support to reduce energy usage advisers would be made available and a marketplace to reduce/limit their energy consumption would be developed too. The cost of entering into the bet would be as little as 15 Euro and rewards in the form of cash/kind/free service/coupons/etc would be 200-500 Euro. As you said, the public will get more informed about the initiatives, policies, govt. incentives and measures of energy efficiency.

Vishal Bhavsar

Jun 17, 2014
01:51

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Dear Abhik, The proposal is really interesting. BEE has launched several program on energy efficiency in India. Through BEE this kind of program can expand the boundary to engage interest of every household in the country. If you can refer to this link: https://social.opower.com/. They have adopted similar concept of driving efficiency by community involvement. Also you will need to work on more further details of timeline, cost and resource requirement for your proposal. All the best!

Felipe De Leon

Jun 18, 2014
01:02

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Hello, Your proposal is indeed interesting, but a little light on details to be evaluated fully. I would be particularly interested in understanding how the payout for successful players would work. I do not see any funding for prizes or mention of sponsors. How could you maintain a 25X payout? What would the winners receive? Who would pay for maintenance/staffing needs? Applying gamification to energy efficiency has a lot of potential, but there needs to be a viable business model that balances income (from unsuccessful "bets", as I understand it) with the expenses (payouts from successful "bets", operating costs) for the project to be sustainable. Good luck!

Sardar Mohazzam

Jun 18, 2014
06:19

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Hello - It is a great idea. However, as far as I familiar with households in developing countries. Though, they need energy, also they want reduce the energy bills. That is why mostly there are electricity thefts to meet their needs. Without determining the what is minimum amount of energy required per capita and are we actually meeting the energy needs. The gamification may indirectly undermine the development process, or gamification in developing world may be futile. In your proposal, a clear relationship between energy consumption and development is not establish. If you can establish that link. I hope it will clarify the need of gamification idea. Also, have you though about collusion among households ? Yours is not pure prisoner dilemma, there may be collusion. Best

Mark Johnson

Jun 18, 2014
10:54

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Abhik - Did you get a chance to look at the Energy Star program? Consumers WILL get creative with the right incentives - reduced utility bills and recognition. You are on the right track. Shucria and Namaste - Mark

Abhik Tayal

Jun 18, 2014
02:01

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Dear Vishal, Thanks for your supporting comments highlighting the importance of BEE and pointing towards Opower. I am continuously working on updating my project and adding additional details. Best, Abhik

Abhik Tayal

Jun 18, 2014
02:13

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Hello Felipe, You have all the valid concern and question. I would first answer you here and incorporate them in the final proposal side by side. So the payout will be part in form of cash rewards, part in the form of coupons, free services(in association with Home maintenance companies), additional discounts in energy saving devices. I am also exploring other avenues of pay-outs. Initially, the staffing needs will be met by the bets(unsuccessful) ones and part funding. I am very optimist that a viable business model will be developed here. I also think for institutional betting, we will provide support of Energy saving adviser. In addition, I plan to open a marketplace for selling energy-efficient technologies once people have sufficient awareness and they look to increase energy savings to win the bet. Please provide your valuable response s this will further help me improve the proposal.

Abhik Tayal

Jun 18, 2014
03:14

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Hello Sardar, I understand what you are highlighting. It is true that households in developing countries look to reduce their energy bills and resort to energy theft. However, my current customers in consideration are from large Indian Metros (here proper mechanism to prevent energy theft is present) and later expand to other cities once they have climbed the ladder. Regarding development, I do not think the idea intends to hamper it. Rather it a way for people to reduce their bills and additionally get rewarded for reducing. The energy saved could be utilized in other activities by the utility companies since there is great shortage of energy. In addition it serves the purpose of developing the habit of energy saving where the whole family is involved and taking measures in the direction. We intend to include schools, institutions in the program too. I am unable to analyze how thee would be collusion. A little help from you may support me. Your analyzes has been very valuable. Please let me know for further improvement of this plan. Regards Abhik

Romalino Caraig

Jun 20, 2014
09:06

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Hi team, This is such an interesting idea. However, I'm curious about two things. First, how is this different from smart grids? I understand there's the concept of gamification, but doesn't smart grids utilize this as well? And second, I reckon energy efficiency as used in the context of your project is quite a leap away from the notion of energy supply. How does this proposal bridge that gap? Let me know how I could help. Regards, Romalino

Sardar Mohazzam

Jun 20, 2014
04:48

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Hello @ Abhik - Is there are any figures for per capita consumption of targeted area ? You have mentioned 20-25 percent reduction in electricity consumption. I believe, the communal system in which middle classes are living are using less electricity as compared to nuclear families. However, statistics explaining consumption and how will 20-25% will make the difference in the daily life of these people will improve the understanding about the project. Will comment on collusion in next comments. Best

Jessica Thompson

Jun 20, 2014
06:25

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Hello Abhik, This is a good idea and there is no reason it could not work if it were adequately refined. Most importantly missing is information on how this would actually be executed, what are the resource needs to run the program, how will the financing flow, how will you monitor the savings, over what base period, and how will you let the participants set their goals (if they are too modest there will be large payouts). Best, Jessica

Jeff Harti

Jun 22, 2014
05:44

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@Abhik, thank you so much for your work to-date on the proposal. I think that this is indeed an innovative way to address the central question of this contest: “How can GHG emissions from the electricity generation sector be minimised?" That said, I think that it could benefit with some refinement and addition of the kind of information that @jessicathompson pointed to in her comment. I think that building on the work of Opower makes a lot of sense and perhaps even partnering with Opower (or another such technology provider) to adapt their technology and experience in the 'developed' world. It would not make sense to reinvent the wheel technologically-speaking but applying this model in India and elsewhere would certainly require some support from companies/orgs with more local market experience.

Jeff Harti

Jun 22, 2014
05:34

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@Abhik, I also think that it would be good to be specific about how you plan to ensure that these households maintain their lower energy consumption over the long-term. For instance, these households may use the rewards to purchase something that would perhaps use more electricity? In terms of their quality of life that is not a bad thing but would eat into those savings. Or these households might simply stop being interested over time. Perhaps Opower has numbers on this and obviously there is a lot of literature on the 'Jevons paradox'. Something worth looking into, I think.

Abhik Tayal

Jun 25, 2014
04:25

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Hey Jessica, Thanks for your valuable feedback. I am working on proposal and trying to incorporate the critical points you have mentioned. I would like to again request you to critically review once I update my proposal with all necessary information. Regards Abhik

Abhik Tayal

Jun 25, 2014
04:22

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Hi Mark, Thank you for very much on referring Energy start It is indeed a very valuable resource. I haven't been able to go through all of it but it is a tremendous and essential resource for me. Your support is indeed very valuable. Regards Abhik

Saravanan Dhalavoi Pandian

Jun 28, 2014
02:43

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Hi Abhik, Great idea to motivate the electricity users to reduce the energy demand in buildings. The proposal slightly deviates from the objective of reducing emissions from the electricity "generation sector" or from the supply side. The concept is similar to the BEE's Perform Achieve Trade (PAT) for industry sector and hence I believe establishing a similar system for the building sector will not be a challenge. Also this 'Gamification' could be a tool to promote green building concepts among the public. To add some clarity on the proposal you may focus on: 1. You may add some technologies the building sector may adopt to reduce energy consumption by 25% and the expected cost benefits / payback for the building owners to make the bet more attractive 2. How the funding for the rewards will be sourced? from utilities? and how the bet fee will be utilized? Cost of administration vs. the benefits achieved by the program? All the best, Saravanan.

Laur Hesse Fisher

Jul 18, 2014
02:04

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Hi Abhik, As your proposal addresses energy efficiency in the building sector, as opposed to energy supply, we have moved your proposal to the more relevant contest, Buildings. ~~ Laur Fisher for the Climate CoLab team

Climate Colab

Aug 6, 2014
12:28

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The idea is a good one. Games have long been shown to be a motivator for all kinds of human activity. Would households pay for a "bet" even if they were interested in saving energy? Where would the money come from to pay for winners? Would it come from the money paid for in bets? That seems unfeasible given that the game is likely to feature a high percentage of highly motivated participants, such that far more than one out of thirty are likely to succeed. How would savings be determined? Indeed, it seems as though most of the savings are likely to come from deprivation, such as living in the backyard in a tent for a few months. Where would the money come from to pay for expensive efficiency improvements like new windows? To give my thoughts on the individual judging categories, there are companies in the US that run games to drive utility efficiency program savings, so the idea is not completely novel, although it does take a slightly different form. How it would work is only described in sketchy language, such that I can't tell if it's workable or not. Far too many details are left unaccounted for, even given the format of the application. The idea is indeed appealing, but the submission is far from clear or appealing. Given the entrant's enthusiasm, I'd suggest trying it out on a small scale, such as with a single group of families.

Climate Colab

Sep 3, 2014
12:26

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This proposal was not advanced to the Finalist round. Comments from Judges: This is an interesting and new approach that builds upon the idea of energy consumption "contests" among entities, e.g., dormitories. We found that the proposal lacks a level of explanation and substance needed to really evaluate its effectiveness and impact. One question that arose was, how do you ensure a high enough participation in order to be truly effective? (As participation is voluntary, as with most opt-in approaches, we would expect participation to be very low.) Another point is consider is that we would expect the parties who would decide to participate to be largely over-represented by people who are already heavily invested in energy efficiency/sustainability.